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Repository (Subversion)

Name Size Revision Age Author Comment
  Bullet 132 147 days Ross Forshaw Bullet now set up to deal with Threading. Thoug...
  include 232 58 days Ross Forshaw TriggerEntities properly get deleted. And any o...
  src 234 55 days Ross Forshaw Fixed Camera Position Bug. Camera position now ...
SConstruct 834 Bytes 140 143 days Sophie Perrin Now using Glew instead of GL & GLU. If you want...

Latest revisions

# Date Author Comment
234 06 June 2010 19:05 Ross Forshaw

Fixed Camera Position Bug. Camera position now changes when set in level file

233 05 June 2010 23:52 Ross Forshaw

Fixed render flicker when between two areas.

232 03 June 2010 20:39 Ross Forshaw

TriggerEntities properly get deleted. And any other Object inherited class.
The Camera now determines what gets rendered and not the Player.

231 03 June 2010 16:57 Sophie Perrin

Made modification in the background music management, now being deleted at each clean up of the SoundManager.

230 03 June 2010 16:27 Ross Forshaw

moved delete[] program to FreeModel()

229 03 June 2010 16:21 Ross Forshaw

Fixed program leak in Model formats.

228 03 June 2010 16:15 Ross Forshaw

Resolved Shader leak, when clearing level.

227 03 June 2010 15:42 Sophie Perrin

The Programs delition is now centralised in ShaderManager.

226 03 June 2010 15:05 Sophie Perrin

Determined the last memeory leak, made the modifications
COMPILES BUT SEGFAULTS ON CLOSE

225 03 June 2010 11:07 Ross Forshaw

Upadted Message Handler on all classed to use a reference than a copy of the string in accept().
Fixed a variety of memory leaks. Shader Manager is potentially still leaking... Somewhere...

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