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David Shindler
Derek Stobbs
James Dobson
Marc Mitchell
Mark Burns
Richard Dalziel
Ross Forshaw
Stewart Hart
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Derek Stobbs
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Stewart Hart
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Assigned to
Updated
23
Feature
New
Normal
The first scenario
10 June 2009 17:05
22
Feature
New
Normal
A few sound effects
10 June 2009 17:01
21
Feature
Assigned
Normal
Sound support
Marc Mitchell
11 June 2009 15:51
20
Feature
New
Normal
Some textured 3D models
10 June 2009 16:59
19
Feature
New
Normal
Loading and displaying textured 3D models
11 June 2009 10:38
18
Feature
New
Normal
Basic working editor
10 June 2009 16:53
17
Feature
New
Normal
Support for object containers
11 June 2009 10:42
16
Feature
New
Normal
Basic path-finding ability for player
10 June 2009 16:37
15
Feature
New
Normal
Interactive objects
10 June 2009 16:33
14
Feature
Assigned
Normal
Basic inventory system
James Dobson
10 June 2009 20:28
13
Feature
New
Normal
Editor V0.0.1 documentation
08 June 2009 18:41
12
Feature
New
Normal
First draft of technical design doc
08 June 2009 18:36
11
Feature
Assigned
Normal
First draft of design doc
Marc Mitchell
09 June 2009 18:46
9
Feature
New
Normal
Point 'n' click interface
08 June 2009 18:20
8
Feature
New
Normal
Display simple 3D environment from loaded editor files
08 June 2009 18:17
7
Feature
New
Normal
Create a basic 3D environment
Derek Stobbs
06 July 2009 12:47
6
Feature
New
Normal
Load simple 'editor' files
08 June 2009 18:09
5
Feature
Assigned
Normal
Support for simple 'entity' files
Ross Forshaw
12 June 2009 23:02
4
Feature
Assigned
Normal
Support for simple 'level' files
Ross Forshaw
10 June 2009 00:15
3
Feature
Assigned
Normal
Support for simple 'game' files
Ross Forshaw
08 June 2009 18:02
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