Activity

From 18 January 2010 to 16 February 2010

16 February 2010

13:48 Revision 96: Created FileReader initialised in Main(Top few lines) will be moved once finished te...
Created FileReader initialised in Main(Top few lines) will be moved once finished testing. Disabled Frame Rate Counter. Ross Forshaw

09 February 2010

21:04 Revision 95: Updated certain Areas, and cleaned up code slightly.
Updated certain Areas, and cleaned up code slightly. Ross Forshaw
15:38 Revision 94: Correct errors of linux compiler Add 'include/Events' in includes of SConstruct
Correct errors of linux compiler Add 'include/Events' in includes of SConstruct Guillaume Marcaggi

08 February 2010

22:09 Revision 93
Guillaume Marcaggi
21:40 Revision 92: New physic controller for the character. Implement a basic jump function. The kinema...
New physic controller for the character. Implement a basic jump function. The kinematic controller has a bad physic need to see how to fix that. Guillaume Marcaggi

04 February 2010

20:18 Revision 91: Rename noobish name MyDebugDraw to BulletDebugDraw (need someone to check if i made ...
Rename noobish name MyDebugDraw to BulletDebugDraw (need someone to check if i made all changes needed) Add the Physic controller class to control a character. Next step, implementation in the character class. Guillaume Marcaggi

24 January 2010

14:15 Revision 90: Fixed Debug Code(Not fully Implemented!) Missing Enum DebugDrawMode. Removed use of...
Fixed Debug Code(Not fully Implemented!) Missing Enum DebugDrawMode. Removed use of Printf. MyDebugDraw.cpp should only call 1 header file. Other header files should be in MyDebugDraw.h! If your going to do a straight Copy And Paste of Someones ... Ross Forshaw

22 January 2010

17:45 Revision 89: Added debug draw class for bullet, now we can draw everything about physics stuff. T...
Added debug draw class for bullet, now we can draw everything about physics stuff. To disable it comment the #define DEBUGPHX at the top of the file EnvironmentManager.h Guillaume Marcaggi

21 January 2010

11:50 Revision 88: Restructured Event System.
Restructured Event System. Ross Forshaw

20 January 2010

19:24 Revision 87: Implemented Basic Event Manager. Bassed on Ross Kilgariff's Manager.
Implemented Basic Event Manager. Bassed on Ross Kilgariff's Manager. Ross Forshaw
17:11 Revision 86: Changed all Managers static maps to non static variables
Changed all Managers static maps to non static variables Ross Forshaw
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