Ross Forshaw
- Email:
- Registered on: 02 June 2009
- Last connection: 28 July 2010
Projects
- Moombacoot (Manager, 11 November 2009)
- The Open Adventure Project (Developer, 04 June 2009)
- WosGamers Projects (Developer, 02 June 2009)
Activity
Reported issues: 17
07 June 2010
- 13:45 Moombacoot Moombacoot: RE: Version Release
- Official 0.2.0 release.
06 June 2010
- 19:05 Moombacoot Revision 234: Fixed Camera Position Bug. Camera position now changes when set in level file
- Fixed Camera Position Bug. Camera position now changes when set in level file
05 June 2010
- 23:52 Moombacoot Revision 233: Fixed render flicker when between two areas.
- Fixed render flicker when between two areas.
03 June 2010
- 20:39 Moombacoot Revision 232: TriggerEntities properly get deleted. And any other Object inherited class. The Cam...
- TriggerEntities properly get deleted. And any other Object inherited class. The Camera now determines what gets rendered and not the Player.
- 16:27 Moombacoot Revision 230: moved delete[] program to FreeModel()
- moved delete[] program to FreeModel()
- 16:21 Moombacoot Revision 229: Fixed program leak in Model formats.
- Fixed program leak in Model formats.
- 16:15 Moombacoot Revision 228: Resolved Shader leak, when clearing level.
- Resolved Shader leak, when clearing level.
- 11:07 Moombacoot Revision 225: Upadted Message Handler on all classed to use a reference than a copy of the string...
- Upadted Message Handler on all classed to use a reference than a copy of the string in accept(). Fixed a variety of memory leaks. Shader Manager is potentially still leaking... Somewhere...
01 June 2010
- 10:13 Moombacoot Revision 224: Resolved Gravity issue on re-loading. setGravity was never called.
- Resolved Gravity issue on re-loading. setGravity was never called.
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