Ross Forshaw

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  • Registered on: 02 June 2009
  • Last connection: 28 July 2010

Projects

Activity

Reported issues: 17

07 June 2010

13:45 Moombacoot Moombacoot: RE: Version Release
Official 0.2.0 release.

06 June 2010

19:10 Moombacoot mansionBase.zip
19:05 Moombacoot Revision 234: Fixed Camera Position Bug. Camera position now changes when set in level file
Fixed Camera Position Bug. Camera position now changes when set in level file

05 June 2010

23:52 Moombacoot Revision 233: Fixed render flicker when between two areas.
Fixed render flicker when between two areas.

03 June 2010

20:39 Moombacoot Revision 232: TriggerEntities properly get deleted. And any other Object inherited class. The Cam...
TriggerEntities properly get deleted. And any other Object inherited class. The Camera now determines what gets rendered and not the Player.
16:27 Moombacoot Revision 230: moved delete[] program to FreeModel()
moved delete[] program to FreeModel()
16:21 Moombacoot Revision 229: Fixed program leak in Model formats.
Fixed program leak in Model formats.
16:15 Moombacoot Revision 228: Resolved Shader leak, when clearing level.
Resolved Shader leak, when clearing level.
11:07 Moombacoot Revision 225: Upadted Message Handler on all classed to use a reference than a copy of the string...
Upadted Message Handler on all classed to use a reference than a copy of the string in accept(). Fixed a variety of memory leaks. Shader Manager is potentially still leaking... Somewhere...

01 June 2010

10:13 Moombacoot Revision 224: Resolved Gravity issue on re-loading. setGravity was never called.
Resolved Gravity issue on re-loading. setGravity was never called.

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