James Dobson
- Email:
- Registered on: 03 June 2009
- Last connection: 11 June 2009
Projects
- The Open Adventure Project (Developer, 03 June 2009)
- WosGamers Projects (Developer, 03 June 2009)
Activity
Reported issues: 0
10 June 2009
- I'm interested in doing the inventory system. The way I picture it working is when you press a key or click a UI button, a window pops up with icons showing the items in you inventory. Left-clicking would "attach" an item to your cursor so you ...
09 June 2009
- I'm willing to organise a design doc. I have a google docs account, so when I get it set up, I can have a document that anyone here can access and modify on google docs. I am also searching for some free design software that can create diagram...
- 02:39 The Open Adventure Project General: RE: Entity
- Is there anything I can do? I'd like to set up some class files and such, but I'm currently wrestling with Visual Studio being incompatible with the vcproj file the project is currently using so I'm grabbing VS 2008 from MSDN.
08 June 2009
- 20:59 The Open Adventure Project Roadmap: RE: V0.0.1 - Initial proof of concept
- I don't mind making a start on some class files - a creature/character class, an object class etc. Obviously I can't do too much on them right now, but I could set up some stuff that can be used as base classes for inheritence later. Plus, I ne...
- 16:16 The Open Adventure Project Game Design: RE: Game ideas
- It would probably be a good idea to include readables so the player can read stuff that is going on as well. Memos, letters, emails etc.
04 June 2009
- 19:56 The Open Adventure Project Game Design: RE: Style of game
- I really like the idea of producing a toolset that can be used to create a game. If the toolset is good, the game should be that much easier to make!
03 June 2009
- 20:24 The Open Adventure Project Game Design: RE: Style of game
- I quite like the sound of it - it would certainly simplify things such as camera control and coding. It would also mean we don't have that irritating problem of things in point-and-click hiding off-screen unless you manage to step into just the ri...
- 19:27 The Open Adventure Project General: RE: Sign-up
- My Sourceforge username is same as here - PiCroft
- 16:33 The Open Adventure Project General: RE: Sign-up
- I'd love to be a part of this. Count me in!
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